This course aims to introduce the very first step of basic game design process which is developing a game idea. Documents to be created in order to test game [...]
This course aims to introduce the very first step of basic game design process which is developing a game idea. Documents to be created in order to test game idea and game mechanics before making high investments will be mentioned. Especially development of storyboards for mobile games will be focused. In addition, concepts which should be kept in mind while designing a mobile game will be discussed.
This course covers database management systems and development environments. With this respect, programs used to manage MariaDB, XAMMP, SQLite will be introdu [...]
This course covers database management systems and development environments. With this respect, programs used to manage MariaDB, XAMMP, SQLite will be introduced.
This course aims to define data, database and database management systems in order to help you determine to choose the right database for the game you decided [...]
This course aims to define data, database and database management systems in order to help you determine to choose the right database for the game you decided to develop. In this course we are going to learn about the reason to use databases for mobile games and selection of the right database management system for mobile games.
In this course, the definition of SQL as a sub-language, syntax and the most useful SQL commands are introduced. With this course, learners are expected to es [...]
In this course, the definition of SQL as a sub-language, syntax and the most useful SQL commands are introduced. With this course, learners are expected to establish a solid foundation about SQL which is one of the essential components of database management.
This course aims to introduce Unity for 2D game development. At the end of this course, learners will develop a Flappy Bird game by following the instructions [...]
This course aims to introduce Unity for 2D game development. At the end of this course, learners will develop a Flappy Bird game by following the instructions provided throughout the course.
This course focuses on the design of the databases. In this course, we will cover the following topics: Data Modelling Conceptual Design Logical Design [...]
This course focuses on the design of the databases. In this course, we will cover the following topics: Data Modelling Conceptual Design Logical Design Physical Design
This course is about what a programming language is and the different types that exist. Besides, this course will focus on object-oriented programming, its or [...]
This course is about what a programming language is and the different types that exist. Besides, this course will focus on object-oriented programming, its origin, the types of OOP that exist and some basic concepts related to what was previously said. This course is designed to help learners to understand how to program and how to apply it to the mobile game development.
This entry level course is for the learners who wants to be more knowledgeable about the basics usability or user experience in the realm of games. In this c [...]
This entry level course is for the learners who wants to be more knowledgeable about the basics usability or user experience in the realm of games. In this course, you will learn basic concepts of usability. Then, some of the methods and techniques, that are used widely in usability and user experience studies. The last but not least unit of the course includes current usability issues in mobile gaming such as platforms, some useful tips and challenges that developers faced in mobile design.
This course aims to introduce C# and why we use it in Unity for 2D game development. At the end of this course learners will create their own scripts in Uni [...]
This course aims to introduce C# and why we use it in Unity for 2D game development. At the end of this course learners will create their own scripts in Unity.